﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NFL.DataAccess
{
    public class Disposable : IDisposable
    {
            private bool isDisposed;

            ~Disposable()
            {
                Dispose(false);
            }

            public void Dispose()
            {
                Dispose(true);
                GC.SuppressFinalize(this);
            }
            private void Dispose(bool disposing)
            {
                if (!isDisposed && disposing)
                {
                    DisposeCore();
                }

                isDisposed = true;
            }

            protected virtual void DisposeCore()
            {
            }
        }
    }
